VIDEO_DXGKRNL_SYSMM_FATAL_ERROR
Bug check code: 0x000001e4 (484)
As HRESULT:- S: 0 (Success)
- C: 0 (Microsoft-defined)
- N: 0 (Not an NTSTATUS value)
- Facility: 0x000 (FACILITY_NULL: Default)
- Code: 0x01e4 (484)
- Sev: 0 (STATUS_SEVERITY_SUCCESS)
- C: 0 (Microsoft-defined)
- Facility: 0x000 (Default)
- Code: 0x01e4 (484)
Parameters
| Parameter | Description |
|---|---|
| 1 | The subcode of the BugCheck
0x1 : Invalid physical object type 0x2 : IOMMU enabled with invalid reason 0x3 : IOMMU disabled with invalid reason 0x4 : ADL is being built against non-locked memory 0x5 : Memory is being unlocked while ADLs exist 0x6 : Adapter objects were leaked 0x7 : ADL leaked 0x8 : Logical Block Pool leaked 0x9 : Logical Block Pool Allocator leaked 0xA : Failed Domain Reattach |
| 2 | Reserved |
| 3 | Reserved |
| 4 | Reserved |
Description
The VIDEO_DXGKRNL_SYSMM_FATAL_ERROR bug check has a value of 0x000001E4. This indicates that the Microsoft DirectX graphics kernel system memory manager has detected a violation.
Important
This article is for programmers. If you're a customer who has received a blue screen error code while using your computer, see Troubleshoot blue screen errors.
Article text from the Windows driver documentation (opens in a new tab), by Microsoft, under the CC BY 4.0 (opens in a new tab) licence.