WAR_LOOP_TOO_LONG
Code: 3569 (3569)
As HRESULT:- S: 0 (Success)
- C: 0 (Microsoft-defined)
- N: 0 (Not an NTSTATUS value)
- Facility: 0x000 (FACILITY_NULL: Default)
- Code: 0x0df1 (3569)
- Sev: 0 (STATUS_SEVERITY_SUCCESS)
- C: 0 (Microsoft-defined)
- Facility: 0x000 (Default)
- Code: 0x0df1 (3569)
Documented in Win32
HLSL errors and warnings (comperrors.h): 3569
The loop executes for more than the maximum number of iterations for the specified shader target, which forces the loop to unroll.