Windows / Code / 0x00000e4a
0x00000e4a
Decimal: 3658 · Signed: 3658
As HRESULT:- S: 0 (Success)
- C: 0 (Microsoft-defined)
- N: 0 (Not an NTSTATUS value)
- Facility: 0x000 (FACILITY_NULL: Default)
- Code: 0x0e4a (3658)
As NTSTATUS:- Sev: 0 (STATUS_SEVERITY_SUCCESS)
- C: 0 (Microsoft-defined)
- Facility: 0x000 (Default)
- Code: 0x0e4a (3658)
Associated Modules
| Module | Found in | Description |
|---|
| 0 entries |
Associated Headers
Documented in Win32
| Listing | Symbolic | Description |
|---|
| HLSL errors and warnings (comperrors.h) | ERR_HS_PATCH_INVALID | Only one InputPatch or OutputPatch parameter is allowed. Or, InputPatch inputs can only be used in hull and geometry (5_0+) shaders. Or, OutputPatch inputs can only be used in the domain shaders and a hull shader's patch constant function. |
| 1 entry |