ERR_HS_PATCH_INVALID
Code: 3658 (3658)
As HRESULT:- S: 0 (Success)
- C: 0 (Microsoft-defined)
- N: 0 (Not an NTSTATUS value)
- Facility: 0x000 (FACILITY_NULL: Default)
- Code: 0x0e4a (3658)
- Sev: 0 (STATUS_SEVERITY_SUCCESS)
- C: 0 (Microsoft-defined)
- Facility: 0x000 (Default)
- Code: 0x0e4a (3658)
Documented in Win32
HLSL errors and warnings (comperrors.h): 3658
Only one InputPatch or OutputPatch parameter is allowed. Or, InputPatch inputs can only be used in hull and geometry (5_0+) shaders. Or, OutputPatch inputs can only be used in the domain shaders and a hull shader's patch constant function.